LEARNING EXPERIENCES
LEARNING EXPERIENCE | TOPIC | YEAR LEVELS | DURATION | OVERVIEW |
Albert Street Transformation | Liveability/Urban change | 5 to 9 | 30 mins | As the first new train station in Brisbane’s CBD in more than 120 years comes to life, how will this transform Albert Street, creating a city for the future? Urban change, human-centred design, liveability and transport planning are considered through the lens of the transformation of Albert Street. |
Architects at Work | Architecture | 3 to 10 | 30 mins | Inspired by our subtropical climate, the four new Cross River Rail underground stations are quintessentially Queensland places that will provide a world-class travel experience. Students consider factors that influenced the design of the stations and how they meet community needs for a sustainable future. |
Biggest Building Battle | Design | 3+ | 30 mins | By comparing the length of the new underground Albert St station to local landmark buildings, students engage with the significant engineering on Cross River Rail. Students will apply a design process, to generate innovative ideas, design and build a model tall building. |
Build a Bridge | Engineering | 4+ (Prep+ alternative available) | 30 mins | Students are introduced to some of the Cross River Rail bridges as well as globally recognised bridges and the most common bridge designs. Students will apply a design process to generate innovative ideas, design and build a model bridge. |
Design for Accessibility | Design | 5 to 9 | 30 mins | Through a detailed examination of a case study incorporating a range of hands-on and audio-visual materials, students will gain an understanding of technological solutions to accessibility challenges, and the positive impacts for society. |
Super Signalling System | Digital technologies | 3 to 10 | 30 mins | Upgrading South-East Queensland’s railway signalling system is an important part of the Cross River Rail Project. The complexity of the new European Train Control System (ETCS) is simplified through working with mini robots demonstrating how technologies can solve problems and contribute to society. Students use a coding app to develop their coding skills and test out their expanded skills. |